Zbrush UV's


#1

quick question

If I base model something in Maya. and do an auto uv mapping. Can I, once its imported in Zbrush, use its uv master to fix and redo the whole uv layout?

And what is the workflow like between zbrush and maya? looks to be pretty smooth, I have training in Maya and mud box. And I hate mudbox, ready to move to zbrush.

Thanks


#2

Yes, you can. And the Maya/ZBrush pipeline is generally pretty smooth, though I’ve definitely encountered some hiccups before.


#3

Yes always a hiccup or two! thats when problem solving skills come in handy! Thanks for the response meloncov, I look forward to starting Zbrush!

-Tyler


#4

Moving this to ZBrush forums.
Please, in the future post software specific threads in the forums of competence for the software you’re asking about, GD isn’t the place for those questions :slight_smile:


#5

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.