Hi fellas, I’m running out of options in a very common problem that I can’t seem to find a solution.
The seams on my displacement map are visible, I am using maya 2013 and Zbrush 4r4
From the pictures can you tell m what am I doing wrong? I am using tangent displacement since it will be for an animation.
The problem:

The mesh / UV:


The settings:

I’ve spend many hours trying on the internet trying to find the answer to this problem… it’s driving me mad…
Thanks in advance
