currently working on his car


XTRM3D little corner
andre ,
would love to see you drive that thing around in santa monica… but only if your wear that helmet like this dude 
the result of two hours of texturing on teh car in substance painter ( with video )
rendered at 2200x1467 with all texture at 4k


saw your image featured on substance page , quite unique an cool style as always :applause:
always love seeing your new work here as well :bounce:
Keep up the great work :bowdown: ,
Antone
thank you sir 
hi guys,
helping Jeff Meckley , with rendering some of his model for an upcoming kick starter .
those thing being coming out of zbrush , they do not have any uv on them , would be a nightmare to do them on the high res and there is no room in the budget for retopo and uv
i decided to go back to my idea of uv less workflow , and i am quite pleased with the result 
video coming soon


thank you …
model by squir from turbosquid
multi layer rendering … “” textured “” in substance designer like this :


thank you
new video is out
https://www.youtube.com/watch?v=Gkp9G9lH_wQ
using a model by :
Oscar Perez Ayala
https:–gumroad.com-oscarperezart

upcoming gnomon video demystifying substance designer , an artistic approach … the pilot and the plane wip
the pilot and the vehicle that we would be texturing in the video

Awesome “skull & Bone” stormtrooper! Think till put it as a new desktop background, if you dont mind? 






