Looks like that’s the same image as the previous shot showing the textures were finished, Chris. Both are named “Capitol-soldier-e.jpg” when opened externally.
XTRM3D little corner
Hey!! Ist das geil!!..
Nice pic xtrm3d!!
Just one thing. The buddy on the left is going to kill his buddy in the middle? :argh:
I like the position of number 04
thnks 
old model … new new render … might do a proper texture pass at some point

hooo and number 4 close up 

one more to come later
Great work as always bud! Looks like you had fun painting onto those bags haha!
Take that Corvette and beat it up, like after a crash with 10 roll-overs 
Cheers
Andre
thanks Andre !!
yeaahh not too sure about what i want to do with the corvette
in teh mean time …
the last one of teh soldiers


thank you sir…
all my wishes for you and family 
did create this pilot for an upcoming vehicle model kit @ http://industriamechanika.com/

for tonight …some redshift render NPR test on a model i found online
paint FX line converted to polygon

Eye candy as usual, always fun to step by and see what you’re working on!
Maybe one day a helicopter in your style? 
Inspiration:
http://cdn-www.airliners.net/aviation-photos/photos/7/6/7/0745767.jpg
http://www.luftarchiv.de/hubschrauber/bach_1.jpg
Would so fit to your pilots!
Cheers
Andre
lol … of all examples on the net… you did have to pick some german one :banghead: :twisted: :wavey:
still no textures … have to do the uv first
*one of the subject for upcoming gnomon videos about substance painter and rendering in redshift

Chris Nirenberg , was kind enough to donate the driver … need some touch up there an dthere before i can start texturing it , but it would save me a tremendous amount of time of time

this would be the last work in progress on the driver until i am redoing it live it for the tutorial
all texture rendered at 4k … why ? why not !!
time to move into the car
zoom into it 



