XTRM3D little corner


#381

Looks like that’s the same image as the previous shot showing the textures were finished, Chris. Both are named “Capitol-soldier-e.jpg” when opened externally.


#382

upps… thank you for catching it …
fixed


#383

LOL!!
I was looking today morning to the changes :slight_smile:

I like the BEAST texture


#384

no need to wait till morgen … hier geht schon was :slight_smile:


#385

Hey!! Ist das geil!!..

Nice pic xtrm3d!!
Just one thing. The buddy on the left is going to kill his buddy in the middle? :argh:

I like the position of number 04


#386

thnks :slight_smile:

old model … new new render … might do a proper texture pass at some point

hooo and number 4 close up :slight_smile:

one more to come later


#387

Great work as always bud! Looks like you had fun painting onto those bags haha!
Take that Corvette and beat it up, like after a crash with 10 roll-overs :slight_smile:

Cheers
Andre


#388

thanks Andre !!
yeaahh not too sure about what i want to do with the corvette

in teh mean time …
the last one of teh soldiers



#389

first render of 2015 …playing with SSS


#390

thats looking pretty cool. looks like its made of chocolate :smiley:


#391

I wish you a great new year Christophe!

Keep on doing your magic!

Cheers!


#392

thank you sir…
all my wishes for you and family :slight_smile:

did create this pilot for an upcoming vehicle model kit @ http://industriamechanika.com/


#393

A very inspiring thread. looking forward to your update on SSS.


#394

update on SSS ?
please explain :shrug: :slight_smile:


#395

for tonight …some redshift render NPR test on a model i found online

paint FX line converted to polygon


#396

Eye candy as usual, always fun to step by and see what you’re working on!
Maybe one day a helicopter in your style? :smiley:

Inspiration:
http://cdn-www.airliners.net/aviation-photos/photos/7/6/7/0745767.jpg
http://www.luftarchiv.de/hubschrauber/bach_1.jpg

Would so fit to your pilots!

Cheers
Andre


#397

lol … of all examples on the net… you did have to pick some german one :banghead: :twisted: :wavey:

still no textures … have to do the uv first
*one of the subject for upcoming gnomon videos about substance painter and rendering in redshift


#398

Chris Nirenberg , was kind enough to donate the driver … need some touch up there an dthere before i can start texturing it , but it would save me a tremendous amount of time of time


#399

testing the rig with some NPR for fun


#400

this would be the last work in progress on the driver until i am redoing it live it for the tutorial

all texture rendered at 4k … why ? why not !!

time to move into the car

zoom into it :slight_smile: