wrap deformer don't follow mesh animation


#1

Hello everyone, i have a character animation with cloth mesh ( wrap deformer) well*when motion vector pass (mv2DToxik) is ON i see the cloth mesh (wrap deformer) dont follow character animation jumping or something

When “motion vector pass” stay OFF all meshes is fine.

by the way

  • the mesh character have a geometry cache
  • there is no a cloth simulation… is just only mesh with wrap deformer

i try everything and nothing

Thank you so much for you help greetings from Lima - Peru


#2

in the frame buffer is in data base: RGBA (float) 4x32 bits

Greetings from Lima - Peru


#3

Hi
Why not bind the cloth withe the influence of the body joints and copy the skin weights of the body to the cloth…
Regards
Prem

BlogvehicleRig


#4

shinyprem thank you so much…!!! yes it’s work…!!! i don’t know what with wrap deformer but i’m so happy

note: my character have a geometry cache, well* i cache cloth mesh* too (copy skin weights), create cache then import cache cloth mesh in new scene with the character and ta da…!!! render passes it’s fine :slight_smile:

well in this point… now i can work dynamics with the cache cloth mesh

Thanks master greetings from Lima-Peru.