Hey all,
I’ve been wondering lately. Now that software like Mari and Mudbox give you the option to texture using Ptex, and renderers like Vray allows u to use Ptex, what stops me from giving up UV mapping entirely?
Assuming it’s comfortable for me to not be able to use photoshop and I don’t mind doing all my texturing in mudbox/mari, what else is negative about using Ptex right now?
It seems like it’s not very popular and I’m wondering why.
Thanks.
For some reason I thought it was not possible without UV Space in principal. Sorry for giving bad info!