I lately decided to study Mayas bifrost system (finally!) and I can get it working properly with a simple scene, but now when I need it in a real scene I crashed into a problem.
I’ve created an archviz scene with a pool and I’d like to use bifrost to create nice looking water into it. I’ve modeled my scene in cm scale (maya units set to cm) and my pool is 6 by 10 meters. So in maya units it equals 1000 by 600. This creates a problem when starting bifrost. It asks me if I’m sure I want to create a scene such big (in this point I think it thinks the scene as 1000 meters by 600 meters, am I right?), if I click no, nothing happens and I cant get any simulation to work. If I click yes, it takes around 5minutes to calculate and nothing still happens. Even though every time I make a change in the scene it takes again 5 minutes to calculate again. It may be happening because I’m running out of memory at that time. Bifrost is set to be using 12gb out of 16 available and it is using it all when I start it.
I think 6 by 10 meters scene shouldnt be too big for bifrost even with my computer (I’ve been using larger scenes in realflow). Is there any solution to work this out?
Thank you for any replies in advance, it’s my first post and I try to pay back if possible any time soon.