I’m trying to see how something was achieved in wire parameters. In the attached image we have different actions for an object. They are controlled by Custom Attributes within a dummy block. We have ‘Pitch’ for example, is a Wire Float that is a copy of ‘Pitch Animation’ (Bezier Float) which is where the keys are added and modified, and any changes are replicated to the ‘Pitch’ wire. I have tried to replicate it unsuccessfully. If anyone has an idea of how it was created I would greatly appreciate the help. The person that created it before me no longer works for the company.
Thanks for the help,