Hi Guys,
does anyone know how I can take a simple cube and use it to rotate a cylinder in shape of a wheel, as I drag it back and forth? kind of like in Maya and Max where you can use an expression or a scrupt to drive the properties of one object with another?
I am trying to animate a vehicle using the wizard but also have the wheels turn without looking like the vehicle is sliding on the road - and also simulate spring actions - like when the wheels go into a ditch