well, i’ve redone the top of his face about a kazillion times! tried to model the eyelids into the mesh, now i am definitely going to use external eyes and eyelids. so, now he has shoes,hat, and hands. next i need to make his jersey(white with red trim). then it will be time for the details. i am still dreading the braided beard! thanks for any comments!
oh yeah, i found a work around for shaded wireframe renders. someone mentioned it earlier and it worked for me. i have a geforce2MX 32MB ram graphics card. i found that by switching to direct3D i can render more than just “final” quality, but for modeling and animating i have to be in OpenGL mode, otherwise it does some crazy stuff onscreen. hope this helps someone out there.