So I’m still in the research phase but thought I’d share my… thoughts…
I’ve decided to Redesign Bradley and give him some more Thermal Protected wear.
First thing I did was research into Bradley. He doesn’t really emit that much character at first glance and his backstory isn’t exactly coming through with his design. So hopefully I can push that more in mine.
Then I collected my reference of protective gear against heat and a little bit of Bomb suit stuff.
Next thing I wanted to do was to figure out what can and cannot be changed. While this is a comp and not a real assignment I wanted to design as though he’d really be put into the game.
I’ve attached my breakdown of the character below. Notice there’s 3 colours. Green: Items of clothing that can be greatly changed, Blue: Items of clothing that only the colour or texture is changed and Red: Clothing that remains unchanged.
So that means I have a lot of leeway with his Helmet, Chest Belt/Leg Attachments as well as his backpack.
Items where I can only change the texture is his inner wear, shirt/pants/gloves and his scarf.
Also note that the glasses and mouth covering dont change and probably make up an important part of his read.
That’s all for now. The next step I am going to do is sketch out some poses and pick one that I feel works for Bradley, then time to draw some designs over the poses.
Update: This is my first pose and “design” that I discarded immediately. Wasn’t feeling the character nor did the research at this time.
Update: Found a pose I liked and roughed in the base costume. Now the real designing begins!
Thanks for reading. and good luck to everyone.