Hello users
,
Im trying to create a pipeline to make Cinematics and 3D Movies with a Realtime Video Texture into Unity3D 5, i built a helmet and a custom UV Mapping to the face of a free Mixamo Character.
Im looking to 3D artists that can help me to improve the pipeline, making a better UV Mapping and convert new characters. Pls contact if you have interest.
Here is the video with the first test ( prototype ).