Hello and Happy 2016th,
I am just starting to go into concept art and really I have been drawing for as long as I can remember, but only recently found that I never drew any background designs and anything with clear defined, correct perspective in mind. SO here is a where I will be posting my updates as I go on about this concept art BG design, vehicle and whatever else there is design drawings. I have been doing this for 3 days and here are the results for you guys to see and comment on. I would like to ask you to comment on the following issues.
-Do the concept sketches remind you of someone's work and why?
-is the design part of things working for you and why?
-How do you think one can best learn CA Design and fundamentals such as perspective and composition?
-Do you think my way of draw as much as I can per day every day, look at awesome CA images for inspirations, look at game walk troughs(as I do not play games at all) watch films and make notes- will help me achieve my goal?
I really love the work of Feng Zhu and have been watching his Youtube videos for 2 months now.
[Here is my site with my best work so far on it.](http://www.artofandon.com)
And HERE are my progress videos and images I have done in 3 or 4 days.
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train robot beast design
//youtu.be/_2C9E_3tW1M -
random bad ideas out
//youtu.be/7k77sevDM04 -
concept some space crafts
//youtu.be/tKTI8rzuEh8 -
aggressor bot from sketch to line work part 1
//youtu.be/xYMvSv1NOA8
Here is a hangar sketch that took me 40 minutes to do (so slow i know)
But remember, I never drew stuff like that.

Here is the beast robot session results produced in 30 for all of them.
I am getting faster, but the design I am not as happy as I wanted to be.

Here are the Space Craft results from last night







Thank you once again and will check the links provided later today. BUT YES I am a really eager person and am constantly searching ways to improve, I am really thankful for your insight and professionalism.
Once again thank you for your honesty sir.






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