It’s crunch time for us and as usual everything is going wrong. We’re rendering out multiple layers from Maya, one of which being a ground shadow layer which looks like this:

The actual vehicle gets layered on top and looks fine. Final output requires that the tif has an alpha (that includes the shadow) so that the image can be placed relatively seamlessly on a dynamic background. The problem is, despite temp backgrounds looking good in AfterEffects, when the image gets dropped onto its intended background in photoshop or flash, the shadow looks like a white, glowing halo as opposed to darkening the area it is over:

You can see the effects that have been applied here:

and the layer is placed in the comp with a normal mode. I’ve tried to premultiply the footage with white, black and straight-unmatted to no affect. I’m looking for any help I can get. It’s supposed to look like this:

(this is the result of a screencap from AE, throwing a solid behind it. please remember, I NEED the transparency with shadow in the final output TIF. i.e. the blue MUST not remain)