Howdy. I’m expecting to work with some contract 3D artists in the coming months, and I wanted to ask your opinions about which modeling package would allow me to best work with them.
For the most part, I expect to simply be converting their low-poly models from whatever they’re using into 3DGS’s .MDL/.MD7 format. However, I also want to make sure that, if necessary, I can edit/tweak their models as needed. I asked the folks in the 3DGS forums, and they were able to help me narrow things down to packages such as 3DS Max, Maya, Lightwave, and Softimage. Is there one package in particular that would best suit my needs? I’m mostly concerned that a) if I select one, I might be unable to read in models from another without degrading them (e.g., if an artist works in 3DS Max and I have Maya, will I lose bones or UV mapping?), and b) some of these packages may be overkill for my purposes.
My last real contact with 3D modeling software was Truespace 4, so I’m a bit out of date.
Any help you can offer would be appreciated.
Thanks!