Where do you get your inspiration from for specific ideas?


#1

Say I’m looking for some specific inspiration on models that look similar to Overwatch vehicles or ridiculous weapons from animated cartoons, where do you guys have most success in finding this stuff?

Google image search and pinterest just don’t seem to cut it.

Thanks in advance.


#2

For me, the best inspiration is when I’m in love. Then even cars on the street give amazing emotions


#3

You’re right. Google doesn’t always cut it when it comes to image searching. It used to be the best for this stuff. Now? Not so much. You could always try Bing. That produces different results simply because their content filtering isn’t so aggressive. Google has a bad habit of excluding perfectly harmless content, treating it like it would porn. Google has become really worthless for a lot of topics. You really have to type in a very specific sort of image that they would curiously deem NSFW.

When all else fails, start with the source material and work from there. If, for example, you’re looking for a weapon from a cartoon, find some video from it and break it down into its still frames. Alternatively, you could get some “art of” books to use as your starting point. So, if you’re making something designed to fit the Zelda or Final Fantasy worlds, you could buy one of their many books, which are all great btw.

If you’re looking to create something “in the style of” a particular subject, well, you’re going to have to do some dissection and reverse engineering. It goes back to the old proverb, “Do not seek to be like the masters of old. Seek what they sought.” If you can figure out the logic and defining qualities behind the original design then it’s easier to create something in the same spirit.

One last trick. If you’re looking to create something totally bizarre and original, kitbash and repurpose. Take Boba Fett’s ship, for example. It looks totally badass until you realize that it’s basically a greebled clothes iron flipped on its end. Hollywood is notorious for cobbling together unique weapons or fantasy vehicles this way. You can do the same thing with characters too, slapping together interesting shapes into the silhouette as your starting point.

There’s no perfect solution to what you’re trying to do. Sometimes image search works. Sometimes it doesn’t. That’s where it pays to be creative, deductive, and good at improvisation. Remember. People were creating weird stuff long before the internet.


#4

This can’t be emphasized enough. When Transformers sparked the ‘80s “robot craze” I was one of those people who couldn’t get enough giant robots. I soon discovered the Japanese origins of transforming robots and also learned of the “real robot” genre shows like Gundam, VOTOMs, etc.
At that time, there was no cheap and easy way to get anime models and media from Japan in the US. For inspiration I read anime-inspired comics while the “Robotech” art books were my design “bibles”. One of those art books explained that at the most basic level Japanese mecha (of that era) were heavily influenced by two things: samurai armor and insect exoskeletons.
While this was obvious as soon as I read it, it was not something I had realized on my own. My way of looking at those designs was immediately changed, and given this new context I could now discern why the Western comics’ designs seemed less inspired, less cohesive, than their Eastern progenitors. The original anime artists (whether consciously or unconsciously) were drawing heavily from the samurai armor that was part of their shared cultural inheritance. Western artists tended to copy what the anime designers created rather than going straight to the well those artists were themselves drawing from.
So, for example, if you want to create work in the style of steampunk, don’t GIS “steampunk”. Instead, look at actual technology of that era. If you want to create a space-western, don’t look at existing space-westerns but instead look at actual westerns and real-world space technology.
If you focus on what has been done by others you will have a hard time producing something that no one has seen before. Find things that have not been combined in a way that you have seen. Take inspiration from a culture or era that others are not already mining. And when you do look at works grouped by theme or genre, don’t just take note of what they all have in common, but try to find something that none of them seem to incorporate. Change the color palette, add a new material/texture or design element, do something you have not seen others do.


#5

i like music
it help me to get inspiration


#6

As far as I might be concerned, the best motivation is the point at which I’m enamored. At that point even vehicles on the road give astounding feelings
snaptube vidmate word to pdf


#7

I know not much is posted on my account yet but there will be more, but what inspires me are the undertale au amv’s. There always giving me new charecters to draw. So if you want an anime charecter or any charecter at all just watch some amvs about that charecter.


#8

For me personally I am very into the future tech oriented
Sci-fi genre.

Particulary Space, military etc.

I watch quite a bit of Game cinematics and a few fan channels on YT in this genre (Titan fall, HALO etc)

Having moved over to Blender ,in April 2020, I bought the hard-ops /boxcutter plugins and recently purchased Decal machine
and am building assets for an animated webseries based in the fictional HALO universe.


#9

If you want to make great new content for or similar to Overwatch - then study all of their models - copy it and then try to make it better using your own eye and creativity … ?

Pinterest along with google are my go to for references - I think Pinterest has an algorithm to find similar images


#10

Change Your Environment
Learn Something New
Create a Vision Board
Get Back to Nature


#13

For game art, the relevant book i.e. The Art of Overwatch, Volume 2 can often be a worthwhile resource as a start point which similarly holds true for stuff that’s of personal interest and doesn’t reside on google’s server farm.


#14

Useful topic, thanks for sharing!


#15

Yeah. I love “Art of” books. They’re almost always a good source of inspiration even when you’re not looking to ape that particular style. For example, the ones on Star Wars are great since there’s just so much unused concept art that crosses style borders. Also, the trio of Nintendo ones for Zelda are just pure gold. Worth every penny. Also always worth picking up that odd little behind the scenes book for a given movie or game whenever you run across it since it’ll unlikely be available ever again since they only print limited runs.

Beyond any of that, keep a notebook handy even if your phone is more convenient. Random ideas pop up out of nowhere and having them on paper is always nice to see.

I also like to keep a dream journal. It’s hard to remember your dreams at first. However, the more you write them down, the more you’ll recall. I’ve got VOLUMES of dream journals going as far back as 2007. Seriously. I try to write them down nearly every night. Lots of inspiration to be drawn from such journals; Also a good way to find insight into why you’re crazy af. :slight_smile:


#16

As per my thought pinterest and behance is the best website for the cartoon and images , various designer share there portfolio there.


#17

You could also grab a camera, open the front door, walk outside, and …

Okay, i see my mistake :smiley: