I have been using Maya for years and am trying to now pick up Zbrush and I have a few minor questions.
I understand what Zbrush can do vs Maya in terms of detail and such but I guess I am a little confused on when to use Zbrush vs Maya for certain things. Here is an example:
I saw a tutorial where the guy created terrain in Zbrush. All the rocks and gravel where attached in one mesh. If I were to create this in Maya, they rocks and gavel would be separate (maybe as particles to create the random effect).
Now this is where I am not sure what it better. Is it better to create a terrain that is all one mesh or in separate pieces? If I bring the terrain from Zbrush into Maya would I still get the shading effects I would if they were separate pieces or would it look unnatural?
I hope you can give me some insight.