Hello
Im using Maya 2012
I need some tips here, Im doing an animation about a space exploration robot and the robot has wheels, I wonder if there any way I can work around the whole “add 360º for every wheel turn” thing (1st turn 360º, 2nd turn 720º, etc) I mean, do I have to do that or is there an easier way to this problem?
Also how can I do a suddent stop, I mean when you have a character that moves from point A to point B if you mark point B directly when you play back the animation the character decelerates before reaching point B, what I normaly do is mark pass point B so when the character reaches point B its at full speed, any tip for that?
Kind regards
Rayco Santana.