So I have a very generalist 3d background then I focused more on character modeling, took around a year off of 3d to do more 2d and learn concept art.
My goal is to get ANY kind of Art /career type job while continuing to study to be a concept designer/artist as my main long term goal.
I did manage to get a job in Architecture without an Arch degree because they liked my character art but due to my current living circumstances ( please don’t ask) I’m not able to do anything in architecture for a while longer.
I feel like there’s 1000 times more jobs for graphic design/industrial design/ and UI out there than concept art or character design/modeling ( my main interests) so I was wondering if I can just spend a few weeks putting together a graphic design reel and quickly land a basic entry level job , even if it pays minimum wage I’m cool with it. Maybe even if it’s a free internship.
I feel that a lot of the tools I learned in Maya over the years I’ve forgotten anyway sadly because I stopped using them so I’m wondering should I stick with cg or spread myself thin to UI /produc/graphic design now.
I have studied design in college and throughout my cg experience but never been a strong focus of mine.
Can I just continue to just do what I want in character design to show my 2d and 3d artistic skills but then just because I’ll have a couple Graphic design pieces the company will see I can also do Graphic design, be impressed, and hire me? The same way I got the architecture job ( at a startup).
I think graphic design would help me improve in terms of pursuing concept design jobs.
Or maybe jobs in illustration or modeling for dental/medical. Not sure what they are called.
I have been getting potential job interviews /tests in 3d but they are in other states and I can’t travel too far right now.
I need a job where I don’t have to commute to various locations like with architecture and it can have Shit pay I don’t care.