What the shard?


Hey guys

We’ve converted a CAD file which looks nice and clean but when we deform it with a Posemorph the reflective surface gets really shardy looking. We deformed it using soft selection and pulling the geometry.

Any insights as to why this is happening?



We retopo’d it in Zbrush and worked like a charm. shrug


Usually it’s typical of an object deformed while having it’s imported normal tag, delete it and it should be fine.