I’ve always used Maya for retopo (modelling toolkit and quad draw work pretty well), but I’m curious about other software for retopologizing. Is anyone here using MODO, Topogun, or 3D Coat for retopo?
What software do you use for retopology?
Psyk0
#2
I’ve used topo gun and zbrush in the past but i prefer wrapit plugin for 3d max, simple to use, fast and stable.