I have exported my project from maya at 640 X 480 at 24 fps, & from what i have read in my advanced maya texturing & lighting this is standard, i have kept these settings while creating a compositon in after effects.
I have looked online what the standard resolution is for internet veiwing & the higher the better from what i understand, 1024 x 768 was one resolution qouted & i know pal runs at 25 fps
I would like to render my animation for dvd quality & for internet viewing.
could anybody give me a standard resolution for both dvd & internet, what should I set them too???
also iam editing in premiere, should I keep my settings the same as in maya (640 x 480 at 24 fps) until I export to premiere or change them now in after effects???
what resolution should i render at & how many fps?
I have exported my project from maya at 640 X 480 at 24 fps, & from what i have read in my advanced maya texturing & lighting this is standard,
A standard for what exactly? And where?
DVD = PAL = 720*576(non square pixels) at 25 fps.
also iam editing in premiere, should I keep my settings the same as in maya (640 x 480 at 24 fps) until I export to premiere or change them now in after effects???
Yes, use the same settings, but no, don’t render on that size and framerate when planning to output on DVD. Scaling up and changing framerate won’t make any sense but likely cause artefacts due to scaling and frameblending, so render straight in the right frame rate and the highest resolution needed(scaling down is way less problematic than reverse).
I have looked online what the standard resolution is for internet veiwing & the higher the better from what i understand, 1024 x 768 was one resolution qouted & i know pal runs at 25 fps
Ive been reading this a couple of times and it makes no sense whatsoever.
PAL not just runs on 25 fps but is also limited to 720* 576(again - non square pixels). For web display you could use what ever size you want at whatever framerate you like - there is no standard.
Setting down the framerate to 18 fps will decrease filesize and rendertimes. For an internet video however you need to use square pixels (768*576 when using PAL size).
I suggest to render out 1024576 with square pixels which will result in a 16:9 picture which can be displayed by DVD when shrinking it to 720576 using a pixel aspect ratio of 1:1,42. AE does handle this non square pixel conversion quite well.
Hey scrimski tell me about pixel aspect ratio and square pixel . I totally understand whatever you explain, but this is my weak spot so moved on the light on that topic.
thanks in advance
Ashish Vasdev
my blog---- http://www.3dvasu.blogspot.com/
“A standard for what exactly? And where?”
well from what i have read in maya texturing & lighting for 4.3 (1.33) a common 3d render size 640 x 480, is a square pixel varation of ntsc format. So as this is my first maya animation i thought this would be a good standard to render at from maya to after effects.
i live in wales so will be working at pal standards
& would like to output my animation to dvd & for the internet.
when you say , “so render straight in the right frame rate and the highest resolution needed”
Do you mean render in the right frame rate & highthest resolution straight from maya or after effects?
qoute : “I have looked online what the standard resolution is for internet veiwing & the higher the better from what i understand, 1024 x 768 was one resolution qouted & i know pal runs at 25 fps”
what i was trying to get at was pal runs at 25fps, ntsc 30 fps, and animation feature films at 24 fps, what fps work best for the internet 
thank you very much scrimski
there is no best frame rate for “the internet”. You could run at 2fps if you really wanted to. Persistence of vision is said to work best over 12fps, but if I were you I would stick to PAL.
Render at 1024x576 square pixels out of Maya - that means that if you need to scale down for t’internet you can do so easily. It also means that after effects will have no trouble exporting your output as 720x576 at 1.42 pixel aspect ratio (or 16:9 as it’s also known).
Dan
thanks alot dan, shit ive already renderd out of maya at 640 x 480, ill have to remember that for my next project, do you think it will make a great deal scaling up in after effects?
when changing the pixel aspect ratio should i change the settings for the composition when i first start composoting or when i export my output of the animation?
I’ve found I get better results rendering out square pixels from cinema4d (eg at 1024x576) and then squashing to 1.42 PAR as needed. Which is less often than people think, as most NLEs will take video in regardless of framerate/resolution and transcode it on import.
And sad to say you may well notice a big difference if you have to scale up in AE, if you have the option render out at the correct res from Maya.
Dan
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