" Accepting constructive criticism is very important for a mature artist."
I also think a mature artist should have the ability to GIVE constructive criticism with useful suggestions.
" Having just gone through some major changes in my life, I have been re-assessing the way I approach life and also how I create my artwork. I see both as being interconnected on all levels."
Something important has been said there. A mature artist constantly reevaluates their work, seeking for ways to improve, to grow, to increase their ability to say what it is they want to say. They don’t get good at something and then just stand still, satisfied. You may know you’ve produced a good piece or work, but at the same time you see the flaws, the things you know you should have done better. Instead of making you despair, those imperfections inspire you to work harder and better.
I also think a mature artist, or at least one approaching maturity, is that you actually have something to say with that art. You’re not just making a nice composition with objects well placed, you’re trying to make a statement of some sort. This is not to say every piece of art has to have some deep meaning, but it should say SOMETHING, it should have content.
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Must have solid art foundation knowledge (composition, perspective, anatomy, figure drawing, color theory…etc).
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Must have highly developed skill (various rendering techniques).
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Must have a personal vision that’s easily identifiable.
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Must have solid knowledge of art history, and variety of contemporary art–from illustration to fine art to entertainment design…etc.
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Must be able to articulate ideas/knowledge into words, and have the ability to pass information on as a teacher.
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I both agree with these points and disagree. In MOST cases they apply. But there are always exceptions. In general, though, I would say that having that solid knowledge base is an important factor, despite the arguments it usually causes when you advocate for traditional art education in CG.
“I agree that you must be a mature person to be a mature artist.”
Again, I agree, in MOST cases. I don’t think it has to do with age, however. Age is a side effect. It has to do with experience. You have to have experienced life to portray it. I’ve lived my life like a starving man at a banquet, grasping all the experiences I could. This has both good and bad points.
I’ve always believed that artists are the mirrors of society. We take the things we see, that everyone sees, and we show them back to people in a different way that makes them think about those things, whether those things are problems we see in our world or the beauties we find there. When we look at history, where do we get most of our information? It comes from those things that survive, the arts. Painting, sculpting, architecture, storytelling. The arts chronicle the existence of humankind in both it’s glories and its shames.
Style, well, that’s a hard subject. You can’t just decide on a style and then do it. Style is such a large combination of things. Practice, experience, choices of color and themes and composition. My art is generally made with a triangular three point composition. I didn’t set out to do that, it just evolved as I worked into the type of composition I find most pleasing to my eye and the way I work. And that art education we mentioned. That comes into play as well because after you’ve worked long enough, you no longer think consciously about things like composition and color choices. You do it without thinking, knowing this has to go here and that has to go there, this has to balance, these colors go together. On the other hand are the things you DO think about. The iconography of something as simple as a fly in a piece representing the impermanence of life, or the position of a hand representing an entire emotion, and how changing that hand can change the entire feeling of a piece. Color and mood, time of day, the immense number of details that should go in any mature image. Even in the seemingly most simple pieces, detail is vital. And one part of maturity as an artist is knowing how to get that detail in without over doing it. Knowing how to pick the RIGHT details so that one object represents a wide range of unseen implications. And you have to have actually lived to be aware of those implications.