For years I wanted to jump in and create art for video games. I am now 46 years old and I am kicking things in gear. I am upping my photoshop skills in illustration, character creation, and painting.
Myself I am interested in Character Concept and of course creating vehicles and other items would be fun too. Maybe I would eventually jump into some enviroment concepts.
So first off, my main goal is creating characters and if neccessary creating asset for games, if this means getting into the industry quicker.
What 3d Software?
I’ve decided I will learn Zbrush for sure since it compliments most other 3d programs. Any thoughts on this?
A. Blender?
B. Maya?
C. 3D Studio Max?
D. Other?
I’m leaning towards Maya or Blender. I know cost is steep with Maya and Blender is free. My fear is if I start learning Blender and get to know it well, will it hurt me in the future if I switch to Maya?
Is there any 3d Professionals out there who would like to talk to me on a Zoom call and we can record our conversation to share with other newbies out there looking to get started in the 3d industry?
