Hey guys,
I am having a weird problem with some objects I have unwrapped.
These two propeller blades have the same UV-map and the same texture.


Ok what I do is, I make one object then I make the number of instances I need, after I import one of the objects in to a third party unwrapping tool (Unfold3d), then import back in to max, convert to editable poly, then copy the unwrap modifier and paste it to the instances.
But it make no sense to me that if two identical objects have the same uv-map and texture, why they don’t look the same.
I hope somebody can help me with this.
Kind regards
Brian
