I have a very weird problem with some animation.
One of the bones on my character is rotating from frame 0 to 1 even though I’ve deleted all the keys in that area…in all the layers…
All I have is a joint rig from maya and a controlrig on it with the animation. Really can’t find the reason… Is it a bug???
weird problem...
SebO
#1
SebO
#2
I just found out… there is a smaller control object inside the big blue control of the rig wich I didn’t see…
bclark
#3
the smaller ctrls are the FK skeleton CTRLs usualy and they are not selected when you pick the ctrl in the character Picker.
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