Hi. Here with another jet thruster thread.
I’m trying to make jet thruster/flame for a jet fighter takeoff and I’ve managed to come up with this so far.

As you can see in the image, when I make the sim collide with the object the flame act rather weird i terms of what I want. It’s a “standard” emitter.
Do you have any Idea why this is happening? It’s the first time I’m doing any kind of fluid simulation.
Also how do I make it more cone shaped and pointy like in the picture?