I am pretty sure I am using the same work flow from 2013.5 which was working fine.
First I Smooth Bind with Heat.
Then I go in and tweak.
But I am running into issues that are taking forever to workaround, making painting nearly impossible.
First thing that happens is I am painting a smooth between two influences. Undo does not return to the previous state but rather borks it entirely, removing influences from one of the two bones entirely and I have to go in and repaint and resmooth.
But what starts happening is that it seems to stop being able to actually smooth the two areas and begins removing influence from the ajacent bone and I go around in circles, finally have to restart the app and then it will begin working properly again.
But then further, someplace along the line perhaps an undo (or whatever) will assign influences to the area I am working on from a bone far away.
Then I have to go an hunt down that influence and erase it.
This type of thing goes on and on around in circles for hours for something I should be able to do in a matter of minutes in another app.
Something I am doing wrong?
Seems that painting was working fine before.