Water Particles No Longer Appearing


#1

This was working not long ago but i moved some stuff around and now it doesn’t and i’ve followed the lynda tutorial to the exact points, help please? pictures attached

If you need any more information feel free to ask


#2

I can’t see the image, but the typical problem people hit is that stray particles increase the size of the bounds used for the mesh generation and at a certain point it hits the resolution limit. You can increase the maxTriangleResolution but it is better to kill any particles that get far away, or contain all the particles with a bounding object so none get far away.


#3

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