hi folks, I’m here to show a test I made with MR Water Lume, and ask some questions about it.
I made this scene using two boxes, and a water lume. It is iluminated by a mr spot, and a skylight. I used a gradient background. I use 3dsmax7.
I also used caustics with a very high value, to be clearly shown.
-the renders at 800x600 took aproximately 8 minutes.
I’m having some problems related to the water transparency: This water looks nice to a crystal calm water, in caribean, but It doesn’t work for an deep ocean water. What can I do to increase its “fog”, to make more difficult to see things that are far?
thanks
