Has anyone seen this before:
// Warning: Cycle on ‘IkhLeftLegendPoint.translateX’ may not evaluate as expected. (Use ‘cycleCheck -e off’ to disable this warning.) //
I am having what I think is a graphics card interface problem with Maya. I think this mainly because I don’t have an issue when I open the file on my laptop.
My Grpahics card is an ATI Radeon 4600 Series and I’m using Maya 2011. This is a new issue, I’ve since updated my card driver, still no change.
What’s happening on my biped rig, when I slide the peel heel attribute, she’s supposed to point her toe, but instead the whole foot pops out of it’s IK control. When I click a display layer, doesn’t matter which one, it snaps into place and looks like it should. When I slide the attribute back to 0 the whole foot moves back into it’s control but with the heel still peeled. Again if I click the display layer on and off, or chose a different attribute it moves back into place.
Any thoughts on how to fix it? Either in Maya or through the card, or am I just s.o.l. and have to deal with it?
Again I can open the same file on my laptop with an Nvida card and it’s just fine. I’m not even sure that warning above is related, as I tried googling it and came up with nothing.