Hello all! I am an aspiring 3d character animator from New Orleans, Louisiana. I just finished my first fully “polished” walk cycle and could use some feedback.
http://youtu.be/T9fUe-x6Zc8
http://vimeo.com/40384998
Thanks and (hopefully) enjoy!
Hello all! I am an aspiring 3d character animator from New Orleans, Louisiana. I just finished my first fully “polished” walk cycle and could use some feedback.
http://youtu.be/T9fUe-x6Zc8
http://vimeo.com/40384998
Thanks and (hopefully) enjoy!
Very nice animation!
Very good delay on all the limbs espically on the back swing on the wrists
The swing in general feels a bit stiff to me (but concidering the character’s firm face this works not too bad) I would consider loosening up the part on the back swing by breaking the elbow for a frame or two…you wont see it but you’ll feel it. give it a try and see if it helps
The feet plant quite nice, my main issue is that there is no weight transfer. The hips stay square and there is no visible rotation but this is a pretty quick and easy fix just rotate side to side and a bit downward every step and get them to “pop”.
simular to the hips I would exagerate the shoulder rotation a bit more, espically dipping them down a bit forward everytime his arm goes forward.
90% there I would just try fix these minor issues and you’ll have an awesome animation!!
Hope this helps!
Thanks! I’ve already gone in and added some more rotation to the hips. I probably should have blocked that area in first. Silly rookie mistake :P. Also took the side to side rotation of the head down a bit along with a few other tweaks. I actually tried to address elbow a bit initially but couldn’t get it to look right… Im guessing it was a bit too much. Definitely gonna take a look at it with some fresh eyes. Thanks again! Your feedback is definitely appreciated!
No worries, I definatly need fresh eyes after working on the same 90 frame animation for ages 
Nice, very smooth, maybe too much 
My only critic (as you’ve fixed the hips rotation) would be that the arm swing range is too large, looks a bit too much exagerated.
Keep it up ! :bounce:
Thanks everyone! Very helpful feedback! I’ve gone and updated the cycle here http://youtu.be/aPfumEkjUC0.
Let me know what you think. I think it looks much better but I’m still thinking it could be improved upon… just don’t know where to start lol
Again thanks for all the help!
Thanks! I toned down the swing a little bit but not too much. I like the added motion but the more i look at it the more I wanna experiment with it more. Let me know what you think of the update if you get a chance.
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.