This is my first post in the focused critiques area of CGtalk. I’ve read over the guidelines and trolled long enough to build up the nerve… 
Here is a walk and run cycle, with transitions between the two cycles, that I have been working on. I am using reference footage (that I shot) to build the initial poses and timing, then I’m pushing the poses further (refining the line of action) to add ‘more’ to the animation. I’m aiming for realistic animation, not cartoony. However, I’ve been staring at the frames for too long and I can’t figure out what looks ‘wrong’. The transitions between the cycles seem strange as well, but I’m having a hard time pinpointing why. Any&all feedback and critiques are welcome, be brutal.

Here is the animation link (H.264 .MOV @ 720x405 30fps @4.44mb non-streaming).
And yes, that’s a Clone Trooper. I like to call him ‘Clone Trooper Bob’.