I am just starting to get back into using vray again after a break. I was hoping there was someone who has used the vray cameras in their workflow that could give me some advice.
In essence I am worried that if I set up a vray camera as a projection cam, I will not be able to transfer it to nuke with the same attributes because it has been over ridden by changing it to a vray physical cam.
My first thought was to create a vray camera that can be duplicated as a normal maya camera with respect to its aspect ratio/aperture but on creating a vray camera I have found that it has overridden the aperture and it remains constantly at 1.
Has anyone had any experience using vray cameras for rendering, then transferring them to Nuke as a projection camera?
Thanks for any help
Dudley