im trying to generate vray fur on a small hillside that is generated with a displacementMap (VrayDisplacementMod)
but the fur always keeps plannar and the small hillside bends way underneath…
anyone have a tried to work around this problem
im trying to generate vray fur on a small hillside that is generated with a displacementMap (VrayDisplacementMod)
but the fur always keeps plannar and the small hillside bends way underneath…
anyone have a tried to work around this problem
Why not just use VrayFur? It’s basically what you are doing with way more options for control.
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