Vray for Maya Fog


#1

Using Vray’s Fog within Maya I’ve run into some problems I don’t remember having in Max.

In Vray in 3DS Max you can apply a “Gizmo” to the Fog so that it might be contained into a shape. I see mention of this in some documentation for Maya, but I have not figured out where I can attach it & there is no “add” button like in Max.

Any help would be appreciated.

D


#2

Maya also has “gizmos” but this isn’t supported by V-Ray Fog yet.

Instead, create geometry (ie a box)
Assign a VRayMtl shader to it and change the opacity to 100% transparent
In the Shading Group node for this shader, assign the V-Ray Environment Fog to the environment slot.

This will do what you are after.


#3

Very cool solution…Thank You!