Using Vray’s Fog within Maya I’ve run into some problems I don’t remember having in Max.
In Vray in 3DS Max you can apply a “Gizmo” to the Fog so that it might be contained into a shape. I see mention of this in some documentation for Maya, but I have not figured out where I can attach it & there is no “add” button like in Max.
Any help would be appreciated.
D