VRay Distributed Rendering - Exclude local machine from rendering


#1

Hello!

I can not find a solution to this problem: I set up distributed rendering inside of VRay for Maya and everything works great, but my workstation renders too and slows everything down.

Is there a way to exclude my machine from the render process?


#2

anyone? :sad:


#3

I am almost sure this isn’t possible right now (vray for Maya 2.4).
I read somewhere that they will include this feature in vray 3 for Maya.

greets


#4

I don’t think you can because somehow you need to grab the buckets back, but what you can do is set only 1 thread to your vray executable, you shouldn’t feel a thing.


#5

ya. it’s an option in 3.0. I use it my laptop is the master and connected to more powerful slaves.


#6

Yes, work on VRay 3


#7

Thx guys, but I have VRay 2

But I figured it out:

Go to Render Settings -> Settings -> System -> all the way at the bottom, there is “other”

Just set the number of max. threads to something other than zero and you basically excluded your machine