Vray Displacement Ramp


#1

Hello All,

Trying to set a ramp for the displacement amount,So I can have a falloff, but seems to only take the lowest point off my ramp into consideration - anyone done this?

Cheers,
Rusty


#2

Can you post your pic of your shader setup? Like the node editor with connections shown? Although one thing to check is to make sure you have alpha is luminance enabled on your texture

Btw, you might find the remap-value node a bit easier for this than a ramp.