Kind of modeling related:
I have a weird problem with the vray displacement modifier and I’m a bit dumbfounded. I am sure to 99% that I am doing something wrong but no matter what I try, I can’t get rid of the issue.
I rendered a 32 bit vray zdepth of my White House and I simply want to use it do displace some sort of coin imprinting.
32bit, 16bit, TIFF, PSD, HDRI loader… I always get those bit depth problems into the surface. What am I doing wrong?
Vray 2.4, 3ds max 2014
Any thoughts. suggestions, ideas?
I’m kinda stuck.
Thanks!
Andre
