i am so tired about this subject and using my last resort option, the community…
i have a large lobby scene, lit with sky light portals though windows and artifical lights by photometrics…
i have really bad GI
either it is so blurry (70 interpolation samples) or many extra lights, tremendous set up time .
cant get rid of blotches even i set “1000” hsubdivisions, very sensitive normal and color thresholds.(0.1 both)
they just dont go away!..
i am using LWF with “dont affect colors” on,
i know , adding subtle fill lights help with the blotches but i dont feel that it is the ideal way and still looking for a solution other than “adding extra lights” or “raising interpolation samples above 30”.
to grasp the scene’s condition, think of it as a box room with very little window opennings , no glass.
just create a vray sun with with vray sky.
i cant find a way to produce a blotch free image without adding lights to it,

