For those people who have an HTC Vive this may be of interest to you. I did a bit of work on the VR viewer over the weekend and added in some new features.
- You can now grab and inspect any object in your scene
- Teleport around your scene
- Create a custom tool pallete using a Canvas and apply it to any object in your scene. Click on the buttons to activate the tool in Cinema 4D. Or pick it up and click on buttons when its in your hand.
- Tell an object that its a tool. Then just click on the object to activate the tool.
These additions will make it possible to now write tools in VR and create your own custom tool palletes and UI to control them. I will also add in some popup style UI options and also temporary ones that fade out over time.
This makes it possible for you to prototype interesting game style UI directly in Cinema 4D then see and feel how it is in VR. When your happy with it then you can export it out to Unity or Unreal engine and hook it all up there.
It also allows me to start adding in the actual tool functionality soon so you can start modeling and texturing directly in VR and have your changes mirrored in C4D itself.
If you have any wish list of features you would like to see in VR then just let me know. ie Tilt brush, Quill, Volumetric sculpting.
In an ideal world where everyone had a VR setup, what would you like to do most when it comes to being a 3D artist.