I have a large black band covering the bottom section of my viewport. The black band would merely be annoying by itself, but it isnt just that I lose that screenspace. The viewport actually seems to be offset upwards by the height of that bar, but the cursor detection is not. So in order to sculpt on the area of a model which I want, I have to guess where the area would be, offset by that distance, and draw there. Placing the brush cursor directly over the area I want does not sculpt there, I have to position my cursor lower on the screen. This is a big problem.
My graphics card is the nvidia GeForce Go 6800. I searched nvidias website, but there appears to be no new drivers for it. I have running mudbox version 1.07. I uninstalled and reinstalled mudbox, but the problem still persists.
Any help would be greatly appreciated, thank you!
