I just started using blender’s video sequencer. Seems pretty nice. 
I have 3 mov files. 2 are vids (clouds and city) and 1 alpha vid (cloud alpha). I want to cut clouds with my cloud alpha and overlay it on top of the city.
How to do? :shrug:
I just started using blender’s video sequencer. Seems pretty nice. 
I have 3 mov files. 2 are vids (clouds and city) and 1 alpha vid (cloud alpha). I want to cut clouds with my cloud alpha and overlay it on top of the city.
How to do? :shrug:
At this point in time, I would probably use a compositing noodle, not the sequence-editor.
In order to get the effect that you want, you’ll probably have to do a lot of fine-tuning of things which the sequence editor will make cumbersome (if it can do them at all).
Oh that’s too bad. I was looking for an editor to replace adobe premiere so to save some money and was hoping blender was it.
I will keep my eyes on blender in the future though, for sure. Maybe its only a few updates away from what i need.
Ummm… I admit it. I use Final Cut, on my Macintosh. (Actually, Final Cut Express is just fine.)
You just need, “basic film editing.” Selecting just the right point in two adjacent clips to make the cut, while “scrubbing” back and forth between them. Although Blender certainly can do these things, I became used to FCE quite some time ago, thanks to a now well-thumbed copy of a book on the subject of film editing (which actually dates from version two). The folks who designed this tool used it every day, and as far as I know, still do. The books discussed practical editing workflows and used FC as illustrations in support of it. It made good sense to me. Maybe it’s just that my hands are well-used to what the various control-key sequences do. I dunno, and I don’t apologize.
"Use the tool or tools that work best for you." If that’s “One Tool to Rule Them All,” so be it. And if it isn’t, that’s okay too.
One reason why the editing tool is important to me is that I actually cut-together the film first, using “preview” (OpenGL) renders. All of the shot decisions are made using those preview versions, which are one-by-one replaced with finished versions. I work by “shooting a lot of film,” and leaving most of it “on the cutting room floor,” never to actually be rendered at all.
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