very basic Q


#1

hi–very basic question here

so I am trying to set up a really diagrammatic IK “leg” by using parenting (no binding)

when I move the effector at the “foot”, everything is ok (see left side of image, linked below)

but when I move the “knee” joint, things get screwy–the “thigh” moves in a direction opposite of what it seems like it should (see right side of image)

this is something simple, I know, but I need help! thanks LML

http://imageshack.us/photo/my-images/705/legbreak.jpg/


#2

lol

either my questions are weak, or this forum is…

anywho, here’s the answer to my own basic question for all you other slobs out there: don’t move the “knee”

use a pole vector instead

;P*** * **** *


#3

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