I’m trying to use the Toon Retouch method that this guy uses : Gotetz Rendering Test
But i’m having some problems… the shader should react to the vertex paint, by filtering the Red and Blue Channels, as shows in Gotetz Setup below:
I’m doing exactly what is shown, and my shader just don’t react to the vertex paint… am i doing something wrong?
The presets are exactly = to Gotetz’s, but … Any Idea of what’s happening?
Thanks Anyway…