workflow for vector dispmap brush creation…!
-
create a plane with only one face in maya
(i will upload one in the mud community)
2. sculpt these plane in mudbox
but dont move the four vertices on the corners…!!
3. bake your VDM[http://area.autodesk.com/mudlife/basem/plane_for_vdm_sculpting](http://area.autodesk.com/mudlife/basem/plane_for_vdm_sculpting)
vector displacement in action…
http://www.youtube.com/watch?v=ZPezIU0c4zc