Hi
I have a problem with fur-rendering. I’m using V-ray as render in Maya 2012 and the v-ray fur. The shader is V-ray mtl and I have texturemapped color, bump, displace and reflection.
The problem is that when I render an image with IPR I get the desired result with a black fur. But when I render it regular (the whole scene), the fur seems to get much more light or something so that the black become grey.
Someone here who know something about this?
If I’m using VFB I get the same result.
I really appreciate if someone could help me!
And here is a picture of the two images: http://imageshack.us/photo/my-images/534/cgsoci.jpg/