Hi there,
I’m using 3ds Max 2010 and I am looking to unwrap a model using the uvmap - face modifier. I am looking for all of the arrows to point the same way on the faces. They are all using one texture with an arrow on it. I feel like I’ve pressed every button in the uvmap modifier and had no luck. All of the faces just end up facing different directions. I’ve tried changing the alignment in the modifier and I’ve also tried flipping normals and unifying them.

