As the title goes.
Im pretty new to 3d workflow so if anyone can clear it up a little for me Id appreciate it, since I cant exactly find a clear answer on the net.
What is the importance of unwrapping a uv before going into high detail? as well as polypainting?
Im just not sure, since half way through my model I realized maybe I need to UV it, but since its so complex in zbrush sometimes i’d rather postpone it.
help a noobie out,
thanks!