Hi,
Is there any way to get a UV template for a NURBS surface in Max 2012? (or any other software?)
I’m working with surfaces imported from Autodesk Alias and I need a way to create detailed textures for the surfaces without converting them to polys.
For example, this surface in Max:

I want to produce something like this to base my texture on in Photoshop, a template showing the edges of the surface, much like what you get when you render UV template in Unwrap UVW modifier for poly objects:

Thanks,